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Very detailed feedback, thank you! 

Diagonal Attacks - Further cards will be added with greater range in the future. The good thing is that enemies also rarely have diagonal attacks, which makes planning turns easier as a whole. Definitely planning more characters in the future :).

Input bugs. Thank you! I will search for them.

Pause menu doesn't disable input to gameplay. Fixing this now ;).

Turns. Yes, the harder the enemies, the more turns you get. I'm still not completely sure about this mechanic. Haven't come across going to negative turns yet...will keep my eyes peeled!

Hey, it's been a very long time & life has got in the way a bit but to comeback to your input.

- I believe I've fixed all input bugs & the map bug. The menu also allows input correctly

- Have added Elite rooms & the 1st boss

- Will be working on creating a few new enemies next. After that update will add new attacks. Some that allow more diagonal attacks!

- Have been thinking about the turns mechanic, may scrap that entirely in the future but force the player to kill 1 key enemy each stage to move on.