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(-1)

Really clever! A few technical problems, I think: I couldn't get the slime to climb on the blue wall and every so often a jump just wouldn't happen when I pressed the jump button (Input in FixedUpdate, maybe?). I was unable to progress beyond 40%. Control issues aside, this is a great idea and pretty nice execution!

(+1)

Haha, you are exactly right, forgot about the fixedupdate input issue! I guess the escape isn't too obvious as well (not very playtested)

Will patch this after the GJ ends, but thanks for playing :D