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Hey, I appreciate the feedback. Platform controllers are tough to get just right, and I'm not 100% happy with them myself. I have some input buffering for jumps, there's stuff like coyote time jumps, wall slide stickiness, and various other mechanics designed to make you feel in control, but I could've used a few more days of tweaking the values for each of those mechanics..

Thanks for playing!

(+1)

I think I was only having problems wall jumps sometimes.