Well I hope you continue with it because I would say out of all the games you made so far this probably could be turned into a title that you could be sold on steam if you added enough content to it
The initial idea was much better, but i had to be stripped down alot. It should have had a 2D topdown map where you can walk and find these control-panels. They were meant to interact with the map (open doors, activate other panels) etc. But one week was a tiny little bit to short for this idea :P
To be honest, i dont think that i'm ready to produce and release a paid game. I'm working toward this, but there is sooooo much more to learn, and i learned alot in this jam :) (never made something useful in blender before)
btw, if you enjoy puzzle-games like this, you might also like my game Pace Machine.
https://whiteshampoo.itch.io/pacemachine
Its physics-puzzle game with much more levels. Its a tiny bit buggy, because the godots physics-engine is not deterministic (i did not know this back then). But it think you might have a good time :)