It's fun thank you!
No problems.
1The hit box of the bottom pipes seems to be just a little bit too large. It is very difficult to judge when to jump correctly consistently, but this can also be part of the challenge.
2 The top pipes aren't very challenging you can start your slide very early and still make it. Maybe if you had a shorter invulnerability period then it would be more challenging.
3Maybe different difficulties with an increase in speed.
4The sound when mega man jumps seems to be a little too loud if people start playing this game for a long period of time that might become annoying.
5The pipes texture does not seem to match the background or like megaman stage or world? not sure if you know what I mean?
6Maybe bring the background picture down a bit maybe till it only reaches the top pipes barely
7Maybe Unlockables different megaman skins, stage music or worlds if you reach a certain number e.g 1000 megaman classic skin or 10000 another world.
But it's a great game just like it is!
Good work!
P.S this is just me but it would be awesome if mega man when he dies does that old explosion from the earlier games. That's just me though.
But again fun game!
hello djkulu, I'm grateful for the reviews, but this game I developed was cancelled, I don't plan on continuing this project, you gave me great ideas, which I can add in future prototypes, I'm very new to programming and my computer isn't there things, I think about bringing more and more better projects, I appreciate the critics, and thanks for the compliments. I'll answer some of your criticisms: 1. Yes is part of the challenge. 2.I wanted to balance these two things, one more difficult and the other easier, but you also feel this slide problem. 3. when you play, the intention is to get faster. 4. I tried to do middle ground, the slide sound was too loud when bending down, then I decided to decrease it while bending down, when I was testing the jump, the sound sounded stable to me, but sorry for this flicker. 5. Of all the presets I had chosen, this one was the best that fit both the background and the stage. 6. ok, this one has no reason to argue, I also thought so now testing the game. 7. Thanks for the idea, but I don't think about fattening up the game too much if you know what I mean, making it more objective/simple and it could also cause some crashing issues, putting a lot of ideas. answering the PS: I had put this on, but at the time of testing it didn't fit very well. I'm grateful for the criticisms and compliments, if you want to follow the page so as not to lose some prototypes / or projects that I think about doing with my own sprites, and scenarios, feel free to follow, if you see any error in English it's because i am using google translator to answer it. THANK YOU FOR YOUR ACCESS.