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It took me a while to work out how to play the game, admittedly. At first, I thought that the voice was telling me where to go when she spoke up with directions, which led to me ambling around crossroads trying to figure out where I was supposed to go. Once it was cleared up for me that she was telling you what directions you could go in from the point you were at, I had a much better time finding my way around!

The game also gives you various audio cues as to what is around you. The sound of a liquid might be a potion, and you'll be able to hear the minotaur coming closer or in a farther place from you. It was a bit difficult for me to work out the placements of some things admittedly, as I would have to "feel around" to pick up items, but that might be an issue with my headphones. I also liked the idea another comment suggested on here of subtitles, as it would definitely be helpful for people who have poor hearing, or just generally need help keeping track of things.

It was a very interesting project overall, and I enjoyed feeling my way around the maze! 

Glad you enjoyed it!


Yeah a visual record of what was last said so you don't have to keep guessing isn't a bad one at all! 


To get to the water/flute you'd get a message from your friendly guide as soon as you touch them. Glad you had fun wandering around with the spirit of a tormented  girl who endlessly fails to help people escape!