Game description says “You can get killed, but the game shouldn’t allow you to get into an unwinnable situation.” I seem to be stuck:
V gbbx gur envapbng bss naq qebccrq vg, gura jrag abegu sebz gur unyyjnl whapgvba, fb V’z genccrq va gjb ebbzf. V unnira’g sbhaq nal HI fcrpgnpyrf, fb V pna’g trg gur pbqr. V pna’g yrnir guebhtu gur jvaqbj, orpnhfr V qba’g unir gur envapbng.
Am I missing anything?
The inventory limit is extremely annoying (and is the reason why I dropped an item I now need); if it’s needed for a puzzle, I strongly suggest enabling it only during that puzzle, with some excuse like “you feel too weak to carry much”.