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This was an interesting puzzle game, as it requires you to calculate where the giants are in proportion to the steps that they're going to take, and work out how you're going to move everything around in order to best stay alive. As another comment said, your hands do sort of get tied depending on the number you roll and where the giants are, but it isn't to the point where it stops you from playing. I really liked the voice acting work, also, and the UI had this really gorgeous, vaguely future/cyberpunky aesthetic that I enjoyed. I would say that because there aren't many lines for the characters, it got a bit repetitive at times, but given that getting voice work/acting done and incorporated into a game is hard enough as it is within such a short timeframe, I understand why there wasn't more variety. 
Nice work! 

I am really happy with your accurate post thank you

You pointed out our strong and weak points in a very accurate way . Glad you like it