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Interesting!

Technically, I guess the engine is quite ready, but I personally did not feel much replay value.  Maybe make player's choice more impactful?  For now it seems that the choices don't really matter.

I've been discovering Guile recently.  The GTK UI you've created peeked my curiosity: a console, a debugger, a log... Is it all yours or did you borrow those UI elements from another library?

Guilty as charged.  The decisions are not impactful.  I wanted to make some proper branches, but, I only ended up completing the main one.  Most of the time during the jam was spent trying to figure out how to build proper binaries and on Win32 porting.  I didn't have much time left to work on the script.

The GTK UI is mine. The GUI part of the console is from another incomplete game of mine.  The log and the (mostly unfinished) debugger were new for this engine.

Thanks for taking the time to check it out.

It's great!  You should consider publishing it independently as some guile-gnome-devtools package or something like that.