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[Dev Log Update - July 27]

Hello! As always, I've been working on the game for last several days and I will show you what I've been doing.

Before anything else, I'd like to annouce that the original plan have changed a little. I originally planned to make this game open-world, but I find this inefficient and not that interesting. So I decided to make the gameplay linear! But hopefully, this won't violate any of my previous promises. You will still able to explore the world and enjoy the atmosphere. Although exploration in the game may going to be more limited than I promised before, the city will have deeper tales and much better quality!

Some might say this will decrease the time to beat the game. So I'd like to announce second decision I made a few days ago. Initially, I decided to make this open world game because puzzle games often have low replay value. I searched for some solution for this, but couldn't find that helpful advices. So I choose making open-world exploration element in the game because this will make the playtime longer and increase replay value. Although this is a pretty fancy solution, it doesn't solve the core problem. Fortunately, someone in one forum suggested me perfect solution to this. He showed one of Zachtronics' games, and it had a system that records player's footsteps and other movements. It makes the player think again for the best path to the destination and the better way to solve the puzzle even if the player already solved it! I think players can play over and over again(but not being commercial addictive game for sure :D) to come up with the better solution. I think I'll enable this feature in new game plus mode(replay mode)!

Thank you and leave a comment if you have any questions! (Sorry for the absence of screenshot today I'll bring some cool image next time!)

Previous To Do List:

  • Finish making sixth, seventh, and eighth level
  • Level detailing
  • Make sound effect

What I did:

  • Finished sixth level
  • Changed some plans to make the game better

To Do:

  • Finish making seventh and eighth level
  • Level detailing if possible
  • Make sound effect
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