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There's all sorts of things you could do. I can drop some more ideas on you if you like. 

I like to think of things like this in the form of "mechanisms." For example, in Iconoclasts you attach your wrench onto special bolts and crank them to open doors and move things around in a level. There's parts in classic Sonic where you use your spin dash to turn wheels that activate things. Tons of stuff throughout the Metroid franchise, like I mentioned. Zelda too. The more mechanically interesting it is the more satisfying IMO.