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(+2)

Hi Graeme, nice game!   Suggestions:

- I find it often that I get stuck in an endless loop, like a pawn chasing a knight in a loop.  I have never played Chess before, but I think endless loop can happen?  It would be frustrating if the player has to give up, or if the AI gives up, it would be less rewarding.  So I think maybe you can implement some mechanics to prevent this.  Maybe somehow not allowing repeating moves, maybe have some environmental events after a while(setting areas on fire, meteorite strikes, board shrinking, etc.).

- Having a fast mode would be a nice feature.  I mean in some games like Civ 6, there is an option to shorten or skip animations.  

(+1)

Seconded on the "fast" mode!

(1 edit)

Yes! As most of the time playing is spent on animations, other than summoning, for which the animation should be kept even in fast mode. Also, the heal/befriend animations should stay. The longest unnecessary animation is moving and showing the characters.