Is it possible to call more than 1? I tried this.
Never Mind, I fixed it lol.
Input.keyMapper[9] = 'tab';
Input.keyMapper[80] = 'p';
var alias_sceneMap_updateScene = Scene_Map.prototype.updateScene;
Scene_Map.prototype.updateScene = function(){
alias_sceneMap_updateScene.call(this);
if(!SceneManager.isSceneChanging() && Input.isTriggered('tab')){
$gameSwitches.setValue(1, !$gameSwitches.value(1));
}
if(!SceneManager.isSceneChanging() && Input.isTriggered('p')){
$gameSwitches.setValue(2, !$gameSwitches.value(2));
}
}
Just got to figure out how to call a sound, looking up tutorials.