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(+2)

Very cool concept! Like others, I struggled a fair bit with the controls. It seems like once the camera is more zoomed in, the bird turns more sharply (leading to crashing into the pavement), though maybe Im imagining it. A bit of a tutorial should resolve any confusion with how the swooping mechanic works. Love the moody vibe of the game, and the creative use of gold. Sure it's still game currency, but it's obtained in a unique way. Nicely done!

(+1)

Thanks for playing! :D Yeah, the controls have got quite a few different responses, which is fun - to be honest, we've even had a bit of internal struggle where on the scale we want to place them. ;) Haha! The sharp turns some seem to face is actually something I also noticed when playing the built version of the game. I have been the most frequent tester of it during dev and I've felt it's been good, but I was caught a bit of guard earlier when testing here on itch, where poor magpie decided life was to much for her and did a 90. xD