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Well for a 24 hour project, and your first released game, I think you did pretty good! It was actually kinda fucken hard, I mean I didn't take super long to finish it but I was expecting to not die even once, but I actually failed quite a few times. I was impressed by some of the mechanics like the goblins running after you when you get too close, I mean it's nothing mind blowing if in a large scale game, but again for a 24 hour project it's quite complex and impressive. Did you make all the assets yourself and the music too? 

Haha, I've heard the difficulty has been quite the spike compared to what was expected. Although, the assets and music were not created by me, unfortunately. All property owners are credited in the description if you would like to check them out. Thank you for playing!