- I scored 63, but I forgot about the timer and I got the "game over" (frozen) screen. I feel like I could have kept going for a while longer, though.
- I got into a cycle of "go out and chop down trees, then go home and deposit demons".
- Pushing the demons felt too hard, somehow. I kind of wish the character pushed their scythe out in front of them like a broom and literally shoved the demons so it was more clear where they were going.
- The reflections and leafy-particle effects are top notch, and give the game a great ambiance.
- The art assets are also top notch, with tons of little details in the animations. I'm tempted to call them "delightful", even.
- I guess the game used gold and a 60s timer, but they didn't feel integral to the experience :(.
The game loop was fun for 5 minutes, but I don't know that I feel a need to play for a lot longer. I think that's ok, though. It amused me for the amount of time I wanted to spend with it. Really nice work, all told!