Wow! Awesome! It looked really good.
I did some test during development and the problems about real spots as always been "textures work". For example, the hubba-hideouts is just some stairs and ledge. What make it special is the layout and the look of it.
Bottom line, textures and good layout takes me a bunch of time and still can look crappy. :)
But I'm not shutting it down yet. Just looking at your screenshot push me to look into it again with a different perspective. That and your little side comment: (with the help of the community perhaps) :)