Deleted 13 days ago
Viewing post in Kumi-Daiko Beatoff 64 [N64] comments
None. We just used the Ultra 64 sdk directly.
Here is a good starting point for N64 development: https://n64squid.com/homebrew/
None. We just used the Ultra 64 sdk directly.
Here is a good starting point for N64 development: https://n64squid.com/homebrew/