This was a really cool game, If I could suggest anything, maybe make the timer count down to 0 and sacrifices buy you X amount of time, kinda like banishing them fast enough and preventing the demons from overtaking the forest or something, wasnt sure what to do with my time since I only needed 1 every 60 seconds and could just let 5 follow me around. Also, instead of running to the left or right and just running out of trees, have the player wrap around to the other side of the map? (with that add an arrow or something pointing to the portal to prevent getting lost) But nitpicking aside, you did a fantastic job, artwork was crisp and everything felt like it fit.
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Thanks for playing! I’m glad felt everything fit together nicely!
Actually yeah that does make more sense, perhaps each sacrifice would give +20 seconds rather than just resetting it.
I also like the idea that if left unattended, they could take over the forest and that it’s your intervention that stops them.
I agree that having the forest loop round would have made much more sense! I did actually try to do that but I wasn’t having much success and I was watching the time run away so I gave up. But now that there’s no time constraint, it would make a lot more sense!
This feedback is really helpful! Thank you for taking the time to write it. Is there anything else?