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(1 edit) (+1)

This will be hard to rate: the game has a clear goal, it accomplishes it, it’s well-crafted, but I don’t like it. Since as of 2020-07-30T17:00:00.000Z no one has died and made me king of games, I can’t very well demand that the author write a game I like instead.

Here are however some suggestions that I think might improve the game for its true audience (as well as for me):

  • The parser is very typo-intolerant; put chicken in po drops the chicken on the floor, where I need to pick it back up. Could it complain instead?
  • Treat put [whatever] in stew the same as put [whatever] in pot (e.g. no need to pick it up from the table).
  • Automatically try to take things I’m not holding before doing something with them, rather than complain I don’t have them.
  • The boots are described, but they don’t exist when trying to take them.
  • Thyme doesn’t taste very similar to mint at all, so it’s an odd substitute. My cook friends suggest that rosemary is the closest substitute that grows in the game’s climate, and that oregano would also be a good substitute and a very hardy plant.
  • Let me give the rabbit entrails to the dog! It’s such a good boy and deserves a snack!
  • Typo: “mdore”

The music is excellent: even though I was grumpy about the parser, I couldn’t help but smile when the emotive story’s music changed from sad to happy. I found the soap puzzle very amusing.