Excellent controls . . . Interesting Art Direction?
--------------------------------------------------------------------------------------------------------------------------
I for one can surely resonate with the message behind this game. We all have busy days and need a break. I can't tell you how many games and devs I need to review and how refreshing it was for me to play this.
The gameplay is simple, but solid. You don't need fancy physics to accomplish what you were aiming for and to that I say good job. The controls feel a bit loose at times, but that could be due to my mouse's extreme calibration. rather than shotty design.
Now for the level difficulty . . . It's fine. The difficulty ramps up just enough as to where the player's not being bombarded with ball after ball, but essentially eased into the challenge. Nice balance.
Now my only real complaint could be labeled as subjective, but I feel that the art design, while creative in its own right, needs to go. Everything has this weird Salvador Dali aesthetic to it, which creeps me out instead of calming me. Now again art design can be argued up and down the street, but I feel that you should try to aim for a more soft and cartoonish look.
Something that doesn't have so many hard edges and whatnot. Now for my final piece of advice . . . Please change that U.I(User interface). While your artwork is strange yet intriguing, the U.I is so stock and unimagined. Now I can tell that you're still working on this game, but you'd need to really shake up the menus if you plan on getting serious with this game.
So in conclusion, we at Shock Site gaming give this 3.5 stars out of 5. Keep working on this, it's not the end, but only the beginning.