Interesting game, great pacing with the black ooze stuff. It crashed for me when the dialog notes, "The orb pulses as Richard touches it..." but I was havin' fun. At the beginning, I didn't know there was a double-jump and I spent a whole load of time thinking I was just the worst at platformers!
Hey, thanks for playing and glad you enjoyed it. I've become aware of that issue recently, all the other text trigger colliders you walk into and stay in until the end of the text conversation when the trigger is destroyed but that one you jump up into and fall out of which seems to have created this issue.
Though I can seem to clear the game without it bugging out so I'm not certain what the exact source of the issue is. Could you possibly let me know where you were when it bugged out? One of my teammates managed to get on the roof whilst in the text somehow and bug it out which shouldn't be possible as the trigger is in the way and freezes controls, so a bit of a puzzler.
I'll try to get that resolved ASAP and update once the Jam results are in.
And also I'll look to add some clarity on the double jump feature. Thanks for the feedback.