I can also send you the traceback and log files.
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No need, I found the issues, redownload the Data folder and also the Battlers folder from the graphics. Google is fine, I just keep f@cking up because of the gazzillion versions the game has had, so when I try to tidy things up or shave some MBs off the game and remove unwanted leftovers from previous versions, I often end up deleting more than I should.
I will try. Here's a taught: For me the size of the game (MB/GB) is a indication of how many hours of play time it has. So please don't shave off anything from the game files. Just optimize it properly and leave it as is. >an average 40 to 60 h game in rpg maker could be anywhere between 1GB TO 4GB which takes up to 2h to download so, I'd say, Don't worry.
Something else I didn't mention... if I walk around Dashing too much and battle initiates, that will be a repeatable crash. (which almost never happened in other rpgmaker games) Hope your fix works.
It seems to have worked. I started a new Playtrough just to check things out and make sure all is fine. Still need to check the areas that were causing the crashes and will report on any other issues I may find. (I'm using a save editor to make things a bit easier)
Would be nice if in a next update you would for example enable a "Options" button in the game and maybe create a "Debug Orb" within the game to fix issues like: Re-size of the waking/ map view/ resolution and character image stuck on the screen.
Thank you.