Thank you so much for your first impressions!
Indeed, there is not much direct gameplay in my game, so I deleted my post, considering that it would be quite boring for such a video format :)
The reason is that I wanted to show the story in the first place.
Initially, I was going to add more gameplay, but there is a 1-hour limit to the GameJam. Therefore, the plot remained a priority for me.
But if suddenly later there is a desire to finish playing not on the record, then just about 20 minutes after the start of the game, a more intense plot begins :)
P.S. And yes, about the slow movements of the characters in some moments - it seemed to me that this was the optimal speed of a simple step movement. Especially during cutscenes. If everyone moved like a Flash, it would go against the overall dynamics of the game.