Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you so much for your first impressions!
Indeed, there is not much direct gameplay in my game, so I deleted my post, considering that it would be quite boring for such a video format :)
The reason is that I wanted to show the story in the first place.
Initially, I was going to add more gameplay, but there is a 1-hour limit to the GameJam. Therefore, the plot remained a priority for me.
But if suddenly later there is a desire to finish playing not on the record, then just about 20 minutes after the start of the game, a more intense plot begins :)

P.S. And yes, about the slow movements of the characters in some moments - it seemed to me that this was the optimal speed of a simple step movement. Especially during cutscenes. If everyone moved like a Flash, it would go against the overall dynamics of the game.