The visuals and the way the game played made it feel nostalgic but also unique in its execution. I'm terrible with direction, so..... completing the game took longer than I feel comfortable sharing (>_<).
I didn't feel the need for the gun since dying wasn't very punishing, maybe the player could lose a random item on death?
PS
I'm more of a dog person so I didn't feel too sorry for the tormented felines. :p
Simon Baumann (TwinHydro)