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I really enjoyed this game. :) I think it did exactly what it intended to, and did it quite well! It was very cute. Sadly, I'm not the best at these kinds of games, and didn't know how/realize I needed to save before I got knocked out by that anglerfish boss and game over'd. :( Had no way of retrying at that point and I wasn't about to grind back to where I was all the way from the beginning. That's the only thing though, and mostly on me if I'm honest! But I think having an NPC that reminds you to save/tells you how would make it a bit better, because I straight up just forget! I really liked the enemy designs, and the little mantis shrimp model is my favorite thing. :D

Thanks for playing! Sorry that happened to you right at the very end of the game there. My intention was to make it as accessible as possible and as similar to portable RPGs like Pokémon and Great Greed as possible in that you could save anywhere, anytime. Ironic then that without obvious save points or tutorialization, it requires some RPG Maker literacy and therefore becomes less accessible. I will take this into consideration for future projects.