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Hi, I've gotten this feedback quite often, and each time, it does make me reconsider - but rather than moving the phoenix, I am just looking out for more avenues for coding Tide as a Water+Fire faction. Their aesthetic is a volcanic island. They'll be getting another fire-themed unit for their roster.

Maybe I'm doubling down. I think it's possible to do this two-element coding and I think it's more interesting than "they're the watery people". I hooope.

Also, I have a Kraken sprite which was considered as their elite unit early in development, but the Kraken is set aside for other purposes. I hope you get to see what this is at some point!

Thank you so much for playing my game and your kind words! :D

(4 edits)

I see now, volcanic island theme sound good :) I see it fits the Tide theme.

I would like to also make a suggestion to add Move time: instant (or really fast) setting in options. Heroes movement on the map might be "too slow" for some players (at least for me) after playing a while. I would like to finish moving heroes faster on map. Maybe it's a case for rendering on my PC I am not sure. Please consider it in future updates :)

hey, this option can be changed in the options screen. Hero move time or sth like that

Right, nevermind it worked :) all good