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(+1)

I found this game quite enjoyable. The art and sound chosen were good and fit the idea, I loved the liquid effect in the ammo capsule, it looked really good. But there was no music in the game.

The gameplay was a basic but good third person shooter, but the mouse sensitivity was extremely low for me (not sure if it's just a problem on my end), and the shots don't really seem to go out of the weapon, instead they seem to go out of the camera directly at the crosshair. I feel maybe the game needed a bit more variety and it also felt a little too short.

I didn't find many bugs. You can jump only once in the game, but it was never really needed anyway. The enemies damage you right when you touch them, not after their attack animation. And lastly, sometimes when you're too close to a wall, the camera goes through the map. 

All in all, the game was pretty fun. Good luck in the jam.

(1 edit) (+1)

first of all, thnx for your feedback!

I am pretty sure it will help us improve our game if we will continue working on it😃

I think that the mouse sensitivity and the jump issues are just a glitch because in the same version they works well for me

Anyway we should add some settings including mouse sensitivity to avoid such issues

But the camera target is the same with weapon target, because we used ik animation to ensure that they hit the same point, maybe we will add some kind of muzzle flashes or even change it to physics based bullet and some other types of weapons(something like explosive weapons etc..)

We tried to fix the camera by adding a cinemachine collider to it in the end of the time but the gameplay became worse and there was no time left so we decided to remove it to leave controls as smooth as they are untill we decide to start working on it again!