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I like the durability on the items and the drops after each encounter; managing the inventory and dealing with the different encounters is really an awesome idea - it'd be neat to have different monster types that responded to different weapon-types and defense accessories; but yah for such a short period of time this is awesome work!

Yeah! I had many ideas for this game, such as yours,  but because it is a three days game jam I had to be humble about it. Thank you!