No matter which engine is chosen, it's always about the skill of the game dev(s). You could totally make an AAA game with C, or a bad one with unreal engine. And, btw, this was supposed to be "the final" animations and effects. xD The whole Tilesheet is just based around 2-Frame-Animations (I mean animations that just use 2 sprites). But I really do appreciate your feedback. Thanks.
(Pff... RPG Maker is just a meme nowadays xD)