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(+1)

Firstly thank you for the great feedback! Sorry I didn't get to this earlier! 
-I'm glad the game is very "anime", I've heard this a few times and I think I'll move towards that direction. 
-I want to do illuminated items but ran out of time so went with something more formulaic. I hope to make them more dynamic in the next game. 
-You can break the door :)
-I'm glad you enjoyed the battles, most say they last a little too long so I'll continue working on them to make them far more dynamic and interesting.
-Yes I will develop my art past my Atlus influence. I'll make it my own as soon as I can!
-Thanks the music was fun to make.
-About Morgan: All I knew was he needed to be important to the plot and not get carried by it. 
-About Maju: She will get her time to shine! I'm glad you weren't put off by her.
-About Lachlan: He will be in the next game! And some of his mysteries will be revealed!
-About Wilma: What was her outcome in your playthrough?
-About Haast: Haast would like to thank you for your words. She herself is the blood of the story. FUN FACT: Her name is from the famous snake researcher Bill Haast, who by injecting venom lived a very long life. I wish Haast could have more time as well but the story is better this way, I believe. 

Again thank you for your comment it brings a huge smile on my face to see you enjoyed it and Haast. Stay tuned for the next game! 

(+1)

It's fine that you didn't see my reply as soon as you wish you would have, we all have our own lives to attend to :D

All I have to say about most of your reply is "neat"!

Wilma died to Haast when confronting her alongside Morgan in my playthrough. So she could be saved, that's great)

That's some really interesting trivia/inspiration about Haast! And yes, I think you've made the right decision too ;)