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The story felt a bit off and the dialogue didn't help.

The hundred desk workers used for everything was just a bit odd. They also repeat their lines regardless of which direction you go from. A lot of events don't check for direction so you have things like your character transferring maps looking one way and saying "go that way!" when the direction they are facing is the wrong way. Or talking to an NPC while looking the wrong way or w/e.

You can't go back to previous areas, including doors, but you can interact and open them.

Waiting in the chair looks unnaturally because you never face forward and can never face forward with keyboard controls or mouse controls.

Those egg chairs are really bad to use as chairs because they look unnatural to sit in from the sides. You can sort of fix this better for front and rear facing, but for sides, you need to do extra work.

Why is there a bedroom just out in the open with a bed and toilet and nothing for privacy? And where did all the other passengers go?

Pri just teleports when she joins instead of making it look natural.

The extinguishers are one use? But if you interact with the non-extinguishable fires, they make a sound and disappear for a moment?

Encounters are a bit high. Also, Sandworms don't give you anywhere near enough rewards for how annoying they are to fight.

Looks like Pri just gave up on warning you about construction zones. You know, given that we already have monsters wandering about anyways...

Boss was beatable at about level 5, but definitely annoying. Super Potions are overkill since you don't have anywhere near that much health at that point.

Hydra was still alive after I killed it? 

Is the browser version different from the windows version? Because I didn't get the same last line as Drifty.