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(+3)

Ngl, the timeskips make it seem rushed and dull, barely any build up at all, though it is just a demo so things are subject to change, it could really use a bit of exposition.

Besides that I'm liking the demo so far! Looking forward to its development 💃

I agree in part. I think there are ways to properly handle timeskips. Shorter timeskips work best for me and I think every timeskip should have sufficient exposition before and after to make the context clear. The timeskip we are talking about was kinda empty. If the MC had learned something or if hed did something of note to be explored later, the timeskip would feel far better.

That said, the demos sure very nice and the art is incredible.