I like the concept you are going for. It's unsettling to be stuck in a confined space, especially when finding out the spectres you are watching are not bound by physical limits and can easily invade your space. I clicked on the monitor multiple times before discovering that you need to click at a specific part in the back to view the outside. That was a bit frustrating, but overall I think the concept for this game (night watchmen who encounters anomalies) is something that horror gamers never get tired of. Keep working at it!