Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Making music with players always seems odd to me. Its often this parallel between giving them full control to make whatever they want or doing it in a way that is more the developer telling them to press x button to make sick tunes. With that said I really like the idea of mixing between different musical motifs to encourage a psuedo creation of new music for the player while not let them self discourage with the complexity that can go into a piece of music. I do think there could be more clear interaction or representation between the blobs and the sounds being created. Say for instance if you're introducing a buzzy sound the blobs start having jagged edges or a square wave that makes the motion more linear or something. Overall super cool toy you have on your hands here.

Thanks! I love the ideas you mention about having the blobs "react" to the music.