(PS4)
So my wife and I have taken a liking to this game and it's simplicity, so i figured i'd try and mention some yhings ive noticed as well and perhaps a few questions.
-BUGS-
-A big annoying one for us is resource inconsistancy between players.
For example, many times i will find that my max capacity for resources is 300 at full upgraded base, yet my wife, as Player 2, will cap out at 200 for some odd reason.
Also when we are in the dungeon cave, we will destroy the rocks to collect 2 resource per rock. However, when Player 2 or 3 pick up the rocks, their amount of resources held will not increase. She will pick up like 50 rocks worth of resources but it will remain as 0. They basically just go nowhere. It appears that only player 1's actually keeps them.
Edit: this applies to all rocks. Not just dungeon ones.
-Football player bug.
When i use any gun that isn't the uzi or pistol with the football player (for example the shotgun, assault rifle or hunting rifle) , the character pivots from the end of the gun instead of his own feet. To describe this more accurately, using any of these guns for a long enough time causes the football player to slide around the center point where i should be standing instead of rotating. Basically its depicting my character where he is not which you can notice by the foot step dust created where i actually am. I guess the best way to put it is using these guns makes the football player really annoying to use; i honestly think you should just not have the guns visible unless you fire them because its the running with the rifle out animation that gradually causes the players position to not match the actual visual of the character.
-Also many of the skins are messed up. For example the red football players number on his shirt is 8 when im viewing him in the survivor select, but remains a 6 when i play as him,
The girl with the purse also has a skin where she wears a wgite dress with black hair, but the dress comes out pink. The kids do not match their skins at all either.
And when i enter a dungeon or another area in general, the thumbnail depicting my character at the top corners rando ly changes skins.
-Dungeon bugs
So many.
-Sometimes zombies will not stop spawning in a given area.
-when a pregnant zombie pops out a baby and you kill the baby quickly, the barrier around the room will not dissapear, trapping you until you commit suicide.
-sometimes the barrier will appear at the wrong time and one of the players will be locked outside of the barrier. A sinple fix for this is to just make it so it only Acts as a wall one way. So if you walk i to it from the outside, you can get in but not out until all enemies are defeated. This bug is especially common during the boss fights.
-Suggestions-
-when your food is at max capacity in your base, it should not still take the rest of the food you're holding.
So if im holding like 50 food, and the base is at 99 food, it should only take 1 food from me, not all 50 when the base caps at 100. That just means 49 food goes to complete waste.
-The shotgun should have a mory varied spray to its shots
-the dog shouldnt lose all it's health EVERYTIME i see a loading screen.
-upgrading should go much higher than just 3 levels
-the close combat weapons like the nimbus and katana either need something to explain their use or have their cooldown times reduced. Because honestly i dont see why they are worth 100 bones when they are generally too slow to be remotely useful unless again, im missing something.
When our corpses become zombies, the should be nore diffixult to kill depending on the upgrades and amount of things we had. And we should be abke to get a portion of what we lost back if we kill them. Like 1/3 of our resources, food, ammo and one of our items at random. And even then only a chance to get it back.
Also how do you beat the stone boss with the force field?
Ill have more soon, phone's dying.