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Starting off, you guys have absolutely nailed the classic point and click adventure aesthetic with a great art style to boot! The mix between the pixel art background and the set pieces flow very well together! Though I get the feeling that the owl sprite is probably a WIP

Loved the music! It really fits with the almost whimsical cartoony aspect of the game. I could imagine it being played in a 80s animated cartoon about talking animals. 

I got the sense of a unique personality from the characters, major props to the writer! The cute animated face portraits really helped to cement this. Some bbcode rich text effects (e.g a wave affect on the text when the goat complains and moans) would help you add a extra layer of personality to what the characters are saying (a bit like the massive text the goat has).

In some sense you were perhaps a little too faithful to classic point and clicks because half of the time I had absolutely no idea what I was doing. After I went to find food for the goat, when I clicked the hay or the trash, I got no indication that it was the food the goat wanted. Including a technical text along the lines of "You'd never eat this but you know somebody who would" after the initial description would help make what you're doing a lot clearer. 

The inclusion of the feeding machine as a red herring just adds to this confusion as I spent a lot of time trying to find a way to get it to work. That said perhaps it's meant as a alternate route in a future update rather than a outright red herring.

Very small nitpick, but running doesn't actually make you faster.

Overall a really cool game with outstanding art and writing for a jam game! It will be very cool to see where you take this!

Thank you so much for trying out our game and offering such helpful advice! We will definitely take your words into consideration moving forwards! :)