Thanks! I went back and aligned the icons. (I _thought_ I aligned them earlier and they didn't do anything but apparently I just got close the first time.) I quite like the design of Acephalus and it's great to play with a game that is different from other games. Considering it's a short game, the feeling that a much larger world of mushrooms is condensed into the experience is an amazing design feat! However, I'm going to wait until I've had a chance to look at the Tsing book before I say more. (And, as much as I like Lieve Oma, I'm not going to mention Lieve Oma here :))