I loved the intro story and sound design, but after the game started, I had no clue what to do in the means of tutorials, it was confusing, the graphics were confusing as well, I understand that you are supposed to have a rail gun but I see nothing along those lines. It feels like you were afraid of trying harder on the graphics in case they looked terrible, so you favored the simplistic ones.
Viewing post in Rail Gun Operator jam comments
Thank you trying it out and leaving me feedback, it is very valuable! In the next iteration I hope to have a more in-depth tutorial level - all I put in there was pauses with lots of text and those types of tutorials are never good. I spent way too much time on the first level than I should have - so a good lesson learned for me.
Also - in regards to graphics - I had made some better prototype graphics but I didn't include them because I am terrified that it would look bad since I wasn't able to get new tile graphics done so they would clash.
Once again, thank you so much for your feedback!
-Azulles