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Some of the buttons still don't seem to work properly for me in version 0.9 (experimental):

  • The buttons at the bottom ("New Game", "Settings", "Credits"... and also "Resume" etc. in the game) flicker when moving the cursor near the border of the buttons.
  • Regardless of the settings there always seems to be a "dead zone" in the upper third of the three build buttons where no selection highlighting appears on mouse-over and the button also cannot be clicked.
  • The clickable area of several buttons (the main menu buttons at the bottom, the options in the settings menu) seems to be very off when starting the game with "fullscreen" already enabled (my resolution: 1680×1050, 16:10).

I fixed the noticed bugs and uploaded the corrected version.

That was quick, thank you :) #1 and #2 are fixed for me.

#3 seems to be a weird one, actually. Sometimes (not every time though), when I start the game with "fullscreen" already enabled (from a previous session), the game window is created with an offset of x=36, y=71 from the top left corner of the screen instead of x= 0, y=0 (perhaps the Win 10 default window displacement?). The game cursor is displayed with that same offset, yet the actual clicks are registered without the offset - which is causing the problem I previously described. I don't know whether this has something to do with how Windows launches the game and if another process interferes with this, perhaps stealing focus...