The parry mechanic is decently fun and responsive and the game is fairly challenging, fun! in it's current state there seems to be things that go beyond 64x64 res such as the screen size and level transition text, but i'm not sure if those will count against the game or not; I don't have the rules engrained in my head. I'd really like to see this game qualify for the jam, though.
Viewing post in Sling Kitty jam comments
Thanks for checking it out! The extra area around the game is only for making it mobile friendly control, and not used by the game, so hope that's fine. It's quite challenging working on pixel level in Unity, but I made sure every movement in the game is pixel rounded. The text is unfortunately auto-scaled by Unity :p