Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Whenever the characters set out on a mission or anything, The GM has them decide on what loadout they want to use: light/medium/or heavy. That determines how many gear slots they have during the mission, but the players don't need to choose the actual gear in their loadout until the moment need it.