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Ooh, I really liked this one!

Overall, I agree Nyarla90. The cooldown on the house just slows things down. It makes it a bit frustrating when you need to juggle people around, which just becomes tedious when you have too many people and not enough space. As soon as a new house finally opens up, I found myself not even reading the stats and just dumping people in the house because I finally had a place to put them.\

It absolutely fits the theme! The whole gameplay is centered around the tiny town. not much else to say there.

As for fun, I think the end-game is a bit too slow and tedious. It starts off super optimistic, but as soon as I begin having conflicting residents, the lack of space to put them bogs down the experience. I understand that you're supposed to sacrifice people's desires for other stats, but it becomes too much to manage too quickly.

For innovation, I think you did a fantastic job. I haven't played many games like it! I t's definitely a very creative idea.

The graphics, oh my! Seriously stellar work on the characters! All around, the artwork is fantastic! I love how the water even moves slightly.

For Audio, I think as others mentioned, the bass was pretty loud. The music has a nice melody, but it's very short and never builds to anything. I think it's a bit repetitive, even with the catchy/relaxing melody.

There isn't much humor, though I don't think the game was aiming for that.

I really like the mood of the game. It's a bit stressful, but it has its charms.

Great work!