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(+1)

One thing :) .. You probably know about this but... Camera and controls. In my opinion character's movement direction should depend on camera looking direction. Now it's confusing when camera is showing character's face and You strafe... Sometimes it's hard to keep enemy in view ;). 

A good point - yeah, I'm still working on camera controls.  They're surprisingly tricky to get just right :)

personally i prefer when movment direction depends on character front and the camera is just that , a camera :)