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(+2)

Nice job on this! I think I'm noticing that you guys might've gone too far into the breadth of the game for the time constraints of a jam, which is forgivable, so I'm not going to dock my scores for the lack of content.  I think that this sort of game has a lot of potential!  I think the art was quality and the sound design worked well.  I think that each of the classes is fun and distinct, with the only issue being that I think the mage feels underpowered.  I do think that the gameplay could've been designed better (although its foundations are good!).  I think the main issue is that there are a few things going on that aren't communicated all that well to the player, namely enemy attacks and your dash cooldown.  The former would probably work a lot better if the skeletons only did damage at the very end of their headbutt animation, but as it stands I think they do damage as soon as the animation starts (correct me if I'm wrong).  All in all very good work for a game jam!

(+1)

Hello Aidan Myers,
We really appreciate your feedbacks for our submission. This is our first game together so we tried to make the game as personal as possible.  Please follow me or our devlog since this game is still on early development, so future updates are expected. We will try to implement your ideas to our game ASAP.  Thank you and stay tuned! :)