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(+1)

Hey, firstly thank you so much for playing and thanks for providing us with some great feedback! 
I agree with most of the cons, we are actually fixing the camera issue. In the new build the camera shifts slightly up and down now so you can see ahead of you the same as when you are running left and right.  This would make the difficulty a bit easier and stop those pesky "where the heck did that zombie come from" deaths.
Going forward each level is slightly different and Kaylee will have many different objectives and some of the levels are bigger, they will also have a check point system and there's a few other player comfort things/power ups  we are working on in the background that will make it a little easier. 
The lives will be more relevant in the full game, for the sake of the demo we didn't want players to have to see a game over screen every time they died, so all though it seems a bit strange now, it'll make more sense in the next release :) 
On the difficulty though, its certainly not going to be easy.  "easy mode" will be less zombies and still have objective arrows, but overall its a game that has to be mastered to beat.  But hopefully with the new tweaks and extra fixes we have planned this will make the game hard, but also more player friendly. 
Again thank you for taking the time to play and for letting us know how you felt about your time with it.
We hope you'll try the next demo later this year and see the improvements. 

Kind Regards
Brendan Toy - Creative Lead.