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There is a good game here, but it is hampered by many problems. It is too difficult to escape the yellow squares; many levels are solvable by luck shots; I personally really dislike the screen moving with the mouse (I think it takes precision away from the game) and having my game restarted becacuse the time ran out means I'm not completing the game.

Sorry for the timer, I have tried to give the player enough time to finish without becoming super boring (and optinally to stay within the restriction). I consciously let the player cheese the game because I think it's actually fun (and it avoids intense frustration due to the lack of good level design). And for the moving screen, it was just a test, I tried to minimize it so you can stay focused (but I probably have to make some change). Thanks for playing the game anyway ! And thank for this comment it will allow me to improve my design :)