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(1 edit) (+1)

Thanks so much! 

So I went at this project from the start a bit overly ambitiously thinking of making a huge map that takes 101 strokes to complete. Initially I'd envisioned more nicely balanced areas with more walls as you mentioned, but because of lack of time I kind of used difficulty as a crutch to help me get something hard enough to take 101 strokes on the first play through. I think the game would be much more fun with better level design that has easier and harder areas, and nicer camera controls for sure.