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Got to say I kind of disagree with 2 minutes not being enough. I found it challenging and failed the first couple times but that was part of why I liked the game so much, it had me on the edge of my seat. Of course balancing a game for all kinds of different players is important but for me, 2 minutes was perfect.

Hey, thanks for that feedback! I will probably add a difficulty setting, which I hope will be a good compromise to have both the challenge and not making it too frustrating.