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Great concept and tone, and I love how this condenses something like Monster of the Week into something even more digestible and on-boardable, with the simplified archetypes and GM tables. The Advantages and Disadvantages are really clean and fun, and the GM's side has just enough depth without being overbearing for even a one-shot, although I could actually see a group like mine playing this for a couple sessions! Love it!

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Thank you!!! We've been hard at work converting it into an actual corebook for a game with more options for expanding beyond one-shots as well as expanding on some of the mechanics. Right now, Archetypes are the only thing perplexing to me as we expand the game with more customizeable characters. But I'm glad you think it looks good, testing it has been fun.